Witryna4 sty 2016 · In Blender, you don't need such a feature (not for preventing the edition of other objects, anyway) since Blender works in a different way. As I understand it, in 3DS Max you can select any vertex from any object at any time (unless, of course you freeze it, as you mention); however, in Blender, the procedure is to select an object and then … Witryna5 sie 2024 · To scale uniformly with precise absolute dimensions, in the Properties Area of the 3D View just type in the exact absolute dimension you require in the single desired axis. Now check the resulting scaling on that axis, Blender will have calculated the appropriate factor for that vector.
Is there a way to lock edge lengths of a mesh in edit mode? - Blender …
Witryna26 cze 2016 · In the meantime use hotkeys instead which is where blender excels the most. Press S to initiate the scale operator, and then press X, Y or Z to select axis. … Witryna144K views 3 years ago #b3d #blender28 In the Blender 2.8 tool shelf you can find the measure widget which can measure distances, angles and even the wall thickness of 3D objects. Find out all... looking at my rollie it\u0027s about that time
What setting locks local rotation and scaling of an object?
WitrynaSnapping elements to the various axisBlender 2.93 Witryna22 gru 2024 · Blender’s 3D navigation uses a central point to orbit around. In practice, this is useful for modeling an object that you need to rotate around a lot to see from all sides (Think of a potter using a wheel). However, this makes it difficult to explore a scene or model an object from the ‘inside,’ for example. Witryna2 While in edit mode, with elements (faces, edges or vertices) selected, you can cycle through various translate/scaling/rotation restrictions by hitting the X,Y or Z buttons. While moving (hit 'g') a vertex (for example) with your mouse, hit 'X' once. looking at movies richard barsam